Curse of Strahd
Despair — Tiefling Sorcerer
Lupa — Human Blood Hunter
Onyx Nightshade — Shifter Barbarian
Radiant Servant Elodin — Human Cleric
Samial Fabra — Human Druid
Willy Grinn — Halfling Bard
Terra Lynn — Half Elf Rogue (Arcane Trickster)/Cleric
The Tarroka Draw
The Hooded One
“This card tells of history. Knowledge of the ancient will help you better understand your enemy. In the Seven of Swords, the Hooded One, I see a faceless god. He awaits you at the end of a long and winding road, deep in the mountains.”
“This card tells of a powerful force for good and protection, a holy symbol of great hope. In the Master of Coins, the Rogue, I see a nest of ravens. There you will find the prize.”
“This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight. In the One of Coins, the Swashbuckler, I see the skeleton of a deadly warrior, lying on a bed of stone flanked by gargoyles.”
“This card sheds light on one who will help you greatly in the battle against darkness. In the Queen of Clubs, the Raven, the cards tell you to find the leader of the feathered ones who live among the vines. Though old, he has one more fight left in him.”
“Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him! The Queen of Hearts, the Innocent, tells us he dwells with the one whose blood seals his doom, a brother of light snuffed out too soon.”
Once a grain mill that served Vallaki, this slouching windmill was home to three night hags until it burnt down by the manifestation of Despair’s draconic heritage.
River Ivlis Crossroads
Where the roads cross, there sits an old gallows and a small plot of graves beside the road. Some day the location is haunted by the criminals whose lives ended hanging at the end of a hangman’s noose.
The Town of Daggerford
Daggerford is a small, walled town dominated by the keep of the local duke. Situated on the flood plains of the Delimbiyr River (also called the Shining River) and built against the side of a low hill, Daggerford is the largest stop on the High Road between the cities of Waterdeep and Baldur’s Gate, making it key to trade along the Sword Coast despite its relatively small size. All told, around 1,200 people live under the rule of the Duke of Daggerford, most of them in the twenty or so tiny farming hamlets scattered within a day’s walk of the town proper. A few isolated farms and noble estates dot the countryside as well.
The Town of Vallaki
Located close to the shores of Lake Zarovich, the town of Vallaki seems like a safe haven against the evils of the Svalich Woods, if not Strahd himself. The town lies beyond the sight of Castle Ravenloft and doesn’t, at first blush, seem as depressed (or oppressed) as the village of Barovia.
The Tser Pools
Downriver from the Tser Falls, the Tser Pools are a popular location for the Vistani to camp. For this reason, most of the other residents of the valley avoid it.
The Village of Barovia
The village of Barovia is the saddest place in the land, its residences so terrified of Strahd that they rarely venture from their homes. The village lies in the shadow of Castle Ravenloft, buried under fog but still unable to hide from the vampire’s sight.